For example, John Smith tells us that he wants a game based on the
Chernobyl story. Since we already have a game like this in the
catalog, we send the client a detailed walkthrough of the game, where all the puzzles, logic, equipment and its mechanics are visible.
After that, the client can make adjustments.
• Replace some riddles, if necessary, with others. We have a huge list of gadgets to choose from. Or the client can simply say how he needs the riddle to work.
• Add additional riddles or remove some. This affects the complexity and duration of the game, as well as the cost of the project.
• Change the design. Our professional artists will create any design for your «special» escape room. See how, for example, we made the Wonderland quest in Cyberpunk style at the request of a client.