Interactive Museum Exhibits: Design & Fabrication | Indestroom
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Planning an interactive exhibition or science center?
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Turnkey Interactive Exhibition Design & Fabrication

Interactive Museums with Escape Room DNA

From concept to reality: any idea, designed and built.

10+ years of building interactive spaces, now applied to museums. We design and build hands-on exhibits, sensor-driven scenography, multimedia and turnkey exhibitions that turn visitors into active explorers.

Meet Indestroom

Engineering Visitor Engagement: How We Make People Explore & Play

Over 10+ years Indestroom has built 1,300+ interactive installations in 52 countries. The same thinking goes into museums: our group’s museum studio designs and builds interactive exhibitions, science exhibits and visitor centres, where every visitor has something to do, not only something to read.

1,300+ interactive installations in 52 countries

Built to work every day, for years

From one exhibit to a whole museum

Six science exhibits or a whole museum building

One team

Concept, design, production, software and content


50+

museum and exhibition projects

Own production

and service after launch, by contract

28 to 1,500 m²

from an exhibition in a bus to a visitor centre

Award 2026

grand prix, regional stage of a national corporate museum award

2 weeks

to make and install 12 outdoor installations

Interactive Museum Exhibits & Exhibition Formats

Interactive museum exhibitions

Permanent and temporary exhibitions where the story is told through things to open, move, light up and solve.

Hands-on science exhibits

Single exhibits for science centres and planetariums: the visitor runs the experiment and sees the law of nature at work.

Children’s museums and quests

Educational quests and play zones where children learn by exploring, on their own or with a class.

Corporate museums and visitor centres

Brand spaces where a company shows its history, its products and how they are made.

Outdoor and travelling exhibitions

Exhibition stands for parks and squares, art objects, and exhibitions that travel in a bus or a container.

Multimedia and games

Touch tables, projections, audio stations and game logic that reacts to the visitor.

Projects visitors remember

Filter by type and open any project to see the photos, the numbers and what we did.

Six experiments to run yourself: Hands-on science exhibits where the visitor runs the experiment.
Science exhibits for a planetarium

Six experiments to run yourself

Hands-on science exhibits where the visitor runs the experiment.

6 exhibits · Design and build · Physics and astronomy

View project →

Journey to the Dinosaurs: A museum you have to escape from, built inside a 20 ft container.
Escape-style museum in a container

Journey to the Dinosaurs

A museum you have to escape from, built inside a 20 ft container.

20 ft container · 7 sections · No rental space needed

View project →

Emotions of Nature: Poetry and landscape in one space, explored with every sense.
Interactive literary exhibition

Emotions of Nature

Poetry and landscape in one space, explored with every sense.

4 halls · Light, sound, scent and touch · Children’s layer

View project →

Holidays in the Arctic: A city bus rebuilt into a multimedia exhibition on wheels.
Travelling exhibition in a bus

Holidays in the Arctic

A city bus rebuilt into a multimedia exhibition on wheels.

28 m² · 7 cities · 5,000 km · 5,400 visitors · 2022

View project →

City archaeology: How a city is read from what lies under it.
Interactive archaeology exhibition

City archaeology

How a city is read from what lies under it.

421 m² · 4 zones · 2 partner museums · 2023

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Book Stories: The story of writing, paper and the book, in six zones.
Interactive park in a library

Book Stories

The story of writing, paper and the book, in six zones.

6 zones · 10+ interactive installations · 2021 · Concept and build

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Football academy museum: The history and values of a football school, in its own foyer.
Sports museum

Football academy museum

The history and values of a football school, in its own foyer.

4 zones · Opened 2023 · Models, drawers, screens

View project →

A collection you can explore: A regional art museum rebuilt around the exhibit itself.
Art museum

A collection you can explore

A regional art museum rebuilt around the exhibit itself.

8 themed locations · 5 zones · Open storage

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Paper mill museum: From tree to paper, in a listed 1920s building.
Corporate museum

Paper mill museum

From tree to paper, in a listed 1920s building.

Opened 2025 · Award 2026 · 6 exhibition blocks

View project →

Locomotive maker visitor centre: A brand centre where a factory explains itself.
Interactive visitor centre

Locomotive maker visitor centre

A brand centre where a factory explains itself.

650 m² · 8 interactive applications · 10+ hours of video · 2020

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Truck maker visitor centre: Real trucks, a factory model and a rally simulator.
Industrial visitor centre

Truck maker visitor centre

Real trucks, a factory model and a rally simulator.

1,500 m² · 10 installations · 4 full-size trucks

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Archaeology museum centre: From the Stone Age to the Middle Ages, step by step.
Permanent exhibition

Archaeology museum centre

From the Stone Age to the Middle Ages, step by step.

About 450 m² · 4 eras · Multimedia hall

View project →

A museum's story in its own park: 12 outdoor installations for a museum's 100th anniversary.
Outdoor exhibition

A museum’s story in its own park

12 outdoor installations for a museum’s 100th anniversary.

12 installations · 2 weeks to make and install · 2021

View project →

Science exhibits for a planetarium

Six experiments to run yourself

  • Six experiments to run yourself, photo 1
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  • Six experiments to run yourself, photo 3
  • Six experiments to run yourself, photo 4
  • Six experiments to run yourself, photo 5
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    6 exhibits · Design and build · Physics and astronomy

    The task

    Make physics something you can feel, not just read about. A visitor cannot launch a rocket into space, but can run the same experiment at table scale.

    What we did

    Six interactive science exhibits, each built around one question: a Van de Graaff generator to touch a real high-voltage spark safely; a levitating magnetic globe that floats in the air; “Sound in a vacuum”, where a ship’s bell falls silent as the air is pumped out from under a dome; “Island of light” with prisms, lenses, a mirror and a diffraction grating; a hydrogen rocket launched by one button; and a moving Sun, Earth and Moon model of the year and the day.

    For whom

    Families, school classes, science centres and planetariums.

    Escape-style museum in a container

    Journey to the Dinosaurs

    • Journey to the Dinosaurs, photo 1
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    • Journey to the Dinosaurs, photo 5
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    • Journey to the Dinosaurs, photo 7
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    • Journey to the Dinosaurs, photo 9

      20 ft container · 7 sections · No rental space needed

      The task

      Make a science museum that people play through, and that can stand anywhere without renting a building.

      What we did

      Seven sections about dinosaurs, each one a game: when dinosaurs lived, who they were, evolution, the science of palaeontology, a digging station and a time machine at the end. Exhibits, scenery, puzzles, electronics, sound, light and effects are all installed inside a 20 ft container. The content was created with experts on the history of dinosaurs.

      For whom

      Museums, science centres, parks and venues that want a new attraction without building work.

      Interactive literary exhibition

      Emotions of Nature

      • Emotions of Nature, photo 1
      • Emotions of Nature, photo 2
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      • Emotions of Nature, photo 4
      • Emotions of Nature, photo 5
      • Emotions of Nature, photo 6

        4 halls · Light, sound, scent and touch · Children’s layer

        The task

        Show how a landscape inspired a great poet, and let visitors feel it rather than read about it.

        What we did

        Four halls built around emotions. Lines of verse come alive when a visitor touches the glowing words. A sculpted tree hides small doors with stories inside. Sounds and scents of the seasons, a painting wall with a digital brush, listening stations, and a separate layer of tasks for children.

        For whom

        Literary and memorial museums, nature reserves, family audiences.

        Travelling exhibition in a bus

        Holidays in the Arctic

        • Holidays in the Arctic, photo 1
        • Holidays in the Arctic, photo 2
        • Holidays in the Arctic, photo 3
        • Holidays in the Arctic, photo 4

          28 m² · 7 cities · 5,000 km · 5,400 visitors · 2022

          The task

          Bring the Arctic, its peoples, animals and climate problems to people far from it, city after city.

          What we did

          A standard bus turned into an exhibition for groups of up to 15, with a 50-minute tour and a quest route. Three themed sections and six installations, four of them multimedia: a 3D map of the Arctic where a button starts a video about each region, fact cards that light up the place on the map when turned over, a polar bear guide with a touch screen and a paw to touch, and a quiz wall of little doors.

          Result

          5,400 visitors in 7 cities over 5,000 km.

          Interactive archaeology exhibition

          City archaeology

          • City archaeology, photo 1
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          • City archaeology, photo 5

            421 m² · 4 zones · 2 partner museums · 2023

            The task

            Explain what archaeology is, and show how small finds tell the story of everyday life in an 18th-century city.

            What we did

            Exhibition architecture, installations, audio and video content, and the build. Visitors step into an archaeologist’s study, look into a glass-covered trench, dig in a sand table and follow a glowing map of the old riverbeds. Themed rooms on clay pipes, mineral water bottles, a crockery shop and old shoes, and a final zone where scientists answer visitors’ questions.

            For whom

            History and city museums, archaeology exhibitions.

            Interactive park in a library

            Book Stories

            • Book Stories, photo 1
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              6 zones · 10+ interactive installations · 2021 · Concept and build

              The task

              Turn a public library into a cultural hub for all ages and bring in a new audience.

              What we did

              The concept and the build of a multimedia park. An interactive world map on a stand shaped like an open book: press a point and see where writing was born. Zones on the history of paper, the library itself and rare books, a fairy-tale zone for small children and a space for teenagers.

              For whom

              Libraries, children’s museums, cultural centres.

              Sports museum

              Football academy museum

              • Football academy museum, photo 1
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              • Football academy museum, photo 3
              • Football academy museum, photo 4

                4 zones · Opened 2023 · Models, drawers, screens

                The task

                For the academy’s 55th anniversary, tell its history and pass its values on to young players.

                What we did

                An exhibition and leisure space in four zones. A timeline with multimedia stations, a model of the training grounds with drawers underneath holding original documents, pennants and kits, a wall of the school’s best players, and an installation on the values every player is taught.

                For whom

                Sports clubs, schools and academies, brand museums.

                Art museum

                A collection you can explore

                • A collection you can explore, photo 1
                • A collection you can explore, photo 2
                • A collection you can explore, photo 3
                • A collection you can explore, photo 4
                • A collection you can explore, photo 5

                  8 themed locations · 5 zones · Open storage

                  The task

                  Make a young art museum a place that inspires visitors and supports local artists.

                  What we did

                  A new concept and exhibition design: eight themed locations across five zones, from the museum courtyard to the store rooms. Folk toys stand on a relief map with a touch-screen table, and part of the collection is shown in open storage so visitors see how a museum keeps its treasures.

                  For whom

                  Art and regional museums.

                  Corporate museum

                  Paper mill museum

                  • Paper mill museum, photo 1
                  • Paper mill museum, photo 2
                  • Paper mill museum, photo 3
                  • Paper mill museum, photo 4

                    Opened 2025 · Award 2026 · 6 exhibition blocks

                    The task

                    Open a factory’s history and production to visitors and tourists.

                    What we did

                    A corporate museum in six blocks: the history of the mill, sustainable forestry, a lit scale model of the paper machine, finished products, a quality laboratory and a photo zone.

                    Result

                    Part of a regional tourism programme since 2025. Grand prix at the regional stage of a national corporate museum award in 2026.

                    Interactive visitor centre

                    Locomotive maker visitor centre

                    • Locomotive maker visitor centre, photo 1
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                    • Locomotive maker visitor centre, photo 4
                    • Locomotive maker visitor centre, photo 5

                      650 m² · 8 interactive applications · 10+ hours of video · 2020

                      The task

                      Show a modern, high-tech manufacturer to engineers, partners, journalists and students.

                      What we did

                      The concept, the visual guideline of the whole centre, the multimedia content and the build. A high-speed train cab simulator with VR, an interactive model of the plant, a “digital factory” installation, a route map with a dispatcher’s console, video interviews with staff and an event zone.

                      For whom

                      Manufacturers, brand centres, career-guidance centres.

                      Industrial visitor centre

                      Truck maker visitor centre

                      • Truck maker visitor centre, photo 1
                      • Truck maker visitor centre, photo 2
                      • Truck maker visitor centre, photo 3

                        1,500 m² · 10 installations · 4 full-size trucks

                        The task

                        A new building as the entry point for industrial tourism and career guidance.

                        What we did

                        The exhibition around four real trucks, and 10 multimedia installations using video mapping, stage holography and simulators: how a truck is designed, how fuel feeds the engine, a large model of the plant and a rally-truck cab simulator, with screens so friends can watch. Eight blocks of digital content, made with the company’s own engineers.

                        For whom

                        Manufacturers, industrial tourism, brand experiences.

                        Permanent exhibition

                        Archaeology museum centre

                        • Archaeology museum centre, photo 1
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                        • Archaeology museum centre, photo 4
                        • Archaeology museum centre, photo 5
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                        • Archaeology museum centre, photo 8

                          About 450 m² · 4 eras · Multimedia hall

                          The task

                          Present a major archaeological site and give visitors a feeling that this history is theirs.

                          What we did

                          A route of gradual immersion: a foyer that introduces the land (78 m²), a multimedia hall on its geology (58 m²), two permanent halls (175 m²) and a space for temporary exhibitions (140 m²). Four eras: Stone Age, Bronze Age, Early Iron Age and Middle Ages, with hands-on stations next to the original finds. Multimedia content by our group’s own content studio.

                          For whom

                          Archaeology, history and regional museums.

                          Outdoor exhibition

                          A museum’s story in its own park

                          • A museum's story in its own park, photo 1
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                            12 installations · 2 weeks to make and install · 2021

                            The task

                            Tell the 100-year history of a famous estate museum to visitors walking through its park.

                            What we did

                            The anniversary identity and an outdoor exhibition of 12 installations: wooden arches with film stills, photo frames on light-transmitting material that show old views of the same buildings, a timeline of visitor numbers and a photo zone. Made and installed in two weeks.

                            For whom

                            Estate museums, parks, open-air sites.

                            Exhibits in action

                            More from our projects: interactive exhibits, immersive halls and outdoor art objects.

                            • Escape-style museum quest: 7 game sections in a 20 ft container

                              Escape-style museum quest: 7 game sections in a 20 ft container

                            • Sculpted tree with hidden doors: tactile discovery station

                              Sculpted tree with hidden doors: tactile discovery station

                            • Magnetic levitation globe: hands-on science exhibit

                              Magnetic levitation globe: hands-on science exhibit

                            • Outdoor art object: an astronaut lifting planets

                              Outdoor art object: an astronaut lifting planets

                            • Magnetic wall: visitors place Arctic animals in their habitats

                              Magnetic wall: visitors place Arctic animals in their habitats

                            • Glass-covered excavation: a real trench under the floor

                              Glass-covered excavation: a real trench under the floor

                            • Life-size dinosaur head in an interactive museum

                              Life-size dinosaur head in an interactive museum

                            • Immersive hall: a glowing tree with light and sound

                              Immersive hall: a glowing tree with light and sound

                            • Outdoor art objects: friendly planets for families

                              Outdoor art objects: friendly planets for families

                            • Listening horns: audio stations with sounds of the past

                              Listening horns: audio stations with sounds of the past

                            • Tactile city model to explore by hand

                              Tactile city model to explore by hand

                            • Audio and play station for children

                              Audio and play station for children

                            • Outdoor art objects: astronaut cats in a city park

                              Outdoor art objects: astronaut cats in a city park

                            • Sand table: visitors dig for finds like archaeologists

                              Sand table: visitors dig for finds like archaeologists

                            • Multi-touch table in a brand visitor centre

                              Multi-touch table in a brand visitor centre

                            • From tree to paper: hands-on production story

                              From tree to paper: hands-on production story

                            • Outdoor art object: a cat astronaut with a planet

                              Outdoor art object: a cat astronaut with a planet

                            • Touch-and-compare station next to original finds

                              Touch-and-compare station next to original finds

                              What makes it interactive

                              Touch and try

                              Nothing behind glass that does not need to be. Visitors turn, press, open and compare.

                              Play and solve

                              Puzzles, sensors and game logic from our escape rooms turn a visit into a mission with a goal.

                              Screens that answer back

                              Touch tables, projections and audio stations react to what the visitor does.

                              Built to be touched every day

                              Solid mechanics and electronics made for thousands of hands, with manuals and remote support.

                              Ready to move in

                              Corridor of the Journey to the Dinosaurs escape-style museum inside a 20 ft container

                              Journey to the Dinosaurs

                              A ready interactive museum in a 20 ft container: seven sections, exhibits, puzzles, light and sound already installed.

                              Learn more →

                              Hands-on dinosaur footprint exhibit in an interactive museum

                              Puzzles and props

                              Electronic and mechanical gadgets for your own exhibition: custom-themed, with manuals and wiring diagrams.

                              Download the museum catalogue (PDF) →

                              Exhibition hall with a glowing tree installation

                              Escape rooms for museums

                              A turnkey escape room as a new attraction inside a museum, a science centre or a hotel.

                              Download the museum catalogue (PDF) →

                              From first idea to opening day

                              01

                              Brief

                              Your space, audience, theme and opening date.

                              02

                              Concept

                              The story, the visitor route and the list of exhibits.

                              03

                              Design

                              Drawings, visualisations, interfaces and content.

                              04

                              Production

                              Exhibits, scenery, electronics and software are built, then assembled and tested at our production before shipment.

                              05

                              Launch

                              Delivery, set-up support, manuals and remote help.

                              Frequently Asked Questions About Museum Exhibit Development

                              Do you provide turnkey museum exhibit design and fabrication, or only individual installations?

                              Both. We take a project from concept and design through fabrication, electronics, software and content, or we build individual interactive installations for an existing exhibition.

                              Can we purchase individual hands-on science exhibits?

                              Yes. Our projects range from six hands-on science exhibits for a planetarium to the exhibition design of a whole museum building.

                              Do you work with our curators and our content?

                              Yes. Your experts give the facts and check the content; we turn it into a route, exhibits and games that visitors understand.

                              How does gamified interaction fit into a traditional museum without disrupting visitor flow?

                              The games are built into the route, not added on top: each station gives a short task tied to the exhibit next to it, so visitors keep moving. Journey to the Dinosaurs shows the format: every section teaches something and gives a task. A turnkey escape room can also stand next to the exhibition as a separate attraction.

                              Are your interactive exhibits suitable for travelling exhibitions and outdoor public spaces?

                              Yes. We have built an exhibition inside a bus that travelled 5,000 km through 7 cities, and outdoor exhibitions for museum parks and city festivals.

                              What determines the cost of a custom museum exhibit?

                              The number of exhibits, the mechanics and electronics, the materials, the software and the content. Every project is quoted individually after the brief.

                              Are your exhibits safe for public spaces and built to last?

                              Yes. Every exhibit is designed for thousands of hands in public spaces, assembled and tested at our own production before shipment, and delivered with manuals and remote support. Certification required in your country is agreed during the project.

                              How do we start?

                              Send us a short brief: the space, the audience, the theme and the date you want to open. We come back with questions and a first concept.

                              Tell us about your museum

                              Send the space, the audience and the theme. We will come back with questions and a first idea of what your visitors could do there.